At the moment InnerWorld is in alpha state. Mesh generation is implemented, automatic placement of objects is unimplemented. A version demonstrating the principles is available.

InnerWorld is a landscape generator running inside Blender. Terrains are generated from Blenders internal noise functions and external height fields. Using an graph editor different noise sources and operators can be used to define a production line for the mesh creation. The landscape generator can be used to fill the world with objects dependent of the terrains hight and slope.

Download   revision 0.0.2  

You need Blender 2.36, the 3D modeling tool.   http://blender.org/   and a Python 2.3 installation   http://python.org/   .

InnerWorld, a landscape generator"

Creative Commons License
Text and images are licensed under a Creative Commons License.

CC-GNU GPL
This software is licensed under the CC-GNU GPL.