InnerWorld is a landscape generator running inside Blender. Terrains are generated from Blenders internal noise functions and external height fields. By using a graph editor different noise sources and operators can be arranged for procedural content creation. The terrain generator can be used for mesh creation and to distribute object to populate the virtual world.

New in InnerWorld release 0.0.7:

  • New operators for clamping, convolution and derivative.
  • Mixing of two data input connections.
  • Clamp, normalize and rescale input to fit to a given range.
  • Stairstep function.
  • Speed improvements.

New in InnerWorld release 0.0.6:

Download   revision 0.0.7

You need Blender, the 3D modeling tool and a Python installation.

At the moment InnerWorld is in an experimental state. Mesh generation is implemented. Release 0.0.6 and 0.0.7 introduces automatic placement of objects.   >>

InnerWorld, a landscape generator for Blender"

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This software is licensed under the CC-GNU GPL.